Foresoft Games: April 2013

Wednesday, April 24, 2013

First WIP-Shots of Higashi's House

Hello everyone, this time it's mobychan and I've got something new for you.

Here you can see the WIP of Higashi's House:

Overview
Here's the whole house.
This is the front with the door in the middle, a bathroom with a big tube in the addition on the right, and the roof terrace on the upper left.




Top Floor
Here's the top floor, again with the roof terrace on the left, then there's a big bathroom with a pre-room for dressing and stuff. Next to the stairs in the middle is a toilet, on the right side are the parent's room and a guest room.



Ground Floor
And last but not least the ground floor with Higashi's room on the top left, below it is his sister Sakura's room. Next to the stairs is a second toilet and on the right are the kitchen and living room. These two are not directly separated. And on the far right a little inside view of the "bathtub room".



So, what do you think?

Wednesday, April 17, 2013

Thursday, April 11, 2013

Unity3D

Recently we stumbled over this nice Engine called Unity3D.
Since we are planning to make Games for PC and Consoles/Handhelds, and this Engine supports WiiU, PS3, XBox 360, iOS, Android and some more, and makes it easy to port Projects, it is just perfect for us.
It is used by Professional Game Developers and was even recommended to me by Nintendo itself (i asked for some Infos on DevKits and such).
Also, it makes working relatively easy, and we can use C#, which makes our Programmer mobychan very happy.

The only thing that gives us a headache right now is Cel-Shading. Not that it is hard in general, but to make Terrains Cel-Shading is a bit tricky, but well, we just started, so we will find a solution in the next days.

If you seriously wanna make Games, i recommend this Engine.